My Game's on Wired!

Wired just did an article on the Adventure Time Game Jam listing their favorite games and my game made the list. Not only that, the guy who wrote the article called my game a "must-play!" I must say, I'm pretty excited about that.

Adventure Time!

My game from the Adventure Time Game Jam is up and running. I ended up spending way too much time on the tile sets, so I had to scale back the game a bit. Still, it turned out pretty good. Here it is:

Adventure Time: The Quest for the Two Chests

I didn't have time to get a boss or NPCs working, but the chests worked! Hopefully I will keep working on this one over the next few weeks and adding back in some of the features that I had to cut for time. Also, be sure to check out the other games. There are some really good ones.

Slopes

I recently managed to get sloped tiles functioning in Flixel 2.5 and it's working surprisingly well. I also added cloud-type blocks that only collide from above. The code is currently up on GitHub.

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